Things are moving at a break neck pace, folks. There’s so much happening that it’s hard for me to summarize it all while also conveying how cool and exciting each of these things is. So, I’m splitting this up into two parts really. We’ll talk about the where we’re at with production of everything related to the Kickstarter and other upcoming news. Then we’ll jump in to more game development discussion.
But first! A quick note! We’ve locked down current orders. Don’t worry, you can still pre-order or make late pledges through BackerKit and we haven’t locked down addresses yet. We’ll do that much later. So if you’re moving or not sure yet where you need your personal book shipped to, you have plenty of time. Also, please fill out your surveys if you haven’t yet. There are still around 1500 of you out there. Don’t make me wag my finger.
Hey folks! This is going to be an ongoing post where I’ll list currently available opportunities to work with the Coyote & Crow team and help us publish great games and content. A few things I want to cover right out of the gate that are relevant to all current and future positions:
Native Americans/First Nations folks of all experience levels are encouraged to apply for any/all positions they feel they’re qualified for.
Non-Natives are welcome to apply for any positions that aren’t called out as Native only positions.
We pay at least competitive rates for the hobby game industry and we strive to pay better than the average.
All positions are short term contract positions (for now).
All positions are remote/work from home.
Please pay close attention to the application process (ignoring it will move you to the bottom of the list).
We prefer folks working within the United States but will consider applicants outside of the US.
This weekend has seen some big stuff go down. Our surveys are going out. I’ve finally said goodbye to my day job, which was a tremendous shift for me. And in terms of Coyote & Crow, I’m finally dialing in what we’re internally referring to as the third draft of the game. Next is going to be a round of play testing and fine tuning of rules, some re-writes and minor additions, and the start of a whole lot of art direction.
Hey folks, this post will be an ongoing list of places where Coyote and Crow is mentioned in some form other in media. From just a nod, to an interview, review, podcast, whatever. Basically, any place you can learn more about our game and our team outside of Coyote and Crow’s own channels. We’ll work to update this continuously as more media comes in!
If you are a writer/reviewer/media outlet and would like to do something with Coyote and Crow, please contact us through this site.
We’re also going to have a separate post that will detail all of the places you can read or hear more about the game through other sources (podcasts, interviews, etc). We’ll update that post with new links as they become available.
Apologies for the lack of updates lately, but I’m happy to report that it’s been because we’ve been really busy on our end. Let’s jump into all of the good news!
After some chats with various folks including team members, industry colleagues and a very unscientific Twitter poll, we’re going to stop trying to squeeze our Kickstarter in before the end of the year. Instead we’ll likely be looking at the early part of the first half of 2021. It will be here before we know it!
We’ve got a great new graphic designer on board and I’m really anxious to be able to show you all some of the things he’s working on.
Our cover art will hopefully be completed shortly!
We’re currently working on another round of edits and development after we did a blind test of a group of our alpha testers taking the materials and making a character on their own. We learned a lot from that!
The materials continue to get both more refined and voluminous. We’re currently estimating the book at about 250 pages!
We got mentioned along side Rebecca Roanhorse’s new book, Dark Sun on Tor’s website! You can read the article HERE.
We’ve made some hefty changes to help streamline some of the mechanics.
Lastly, our GoFundMe (which is still up and available) hit it’s goal of more than $2000! Thank you all for your generosity. It will mean we get many more pieces of Indigenous art into our final product.
That’s it for now, but we’ll have more soon. Take care. Vote Trump out. Be safe. Be kind. Wado.
Things are moving along! I’m currently communicating with someone who has the potential to be our new Lead Artist and help keep us on the timeline that will get our Kickstarter launched before the end of the year!
In the meantime, here’s what else we’ve been up to!